Orc VS. High Elf Scrimmage
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Summary
This is a rendition of a game played on FUMBBL. Mardaed was coaching a high elf team and was in awe of the orc offensive tactics. The orc coach was able to slice through the standard 2 by 2 defense with precision blocks and excellent positioning. After a few turns, the orcs had the elves entrapped. Inspired by this, Mardaed called his practice squads to recreate the scenario.
The orcs were putting the high elves on their heels. They were forcing the high elves to dodge out and regroup. Mardaed, however, suffered the bane of all elf coaches... Lineman #9, the first player to take an action, suffered a 1-1 dodge and fell crumpled to the ground ending the turn! Now you are the orc coach. Your mouth is salivating for the carnage that will ensue. You are eyeing the crowd push opportunity with High Elf Blitzer #5. But you are feeling like making a statement. You are going to push 2 players off the pitch!
The orcs were putting the high elves on their heels. They were forcing the high elves to dodge out and regroup. Mardaed, however, suffered the bane of all elf coaches... Lineman #9, the first player to take an action, suffered a 1-1 dodge and fell crumpled to the ground ending the turn! Now you are the orc coach. Your mouth is salivating for the carnage that will ensue. You are eyeing the crowd push opportunity with High Elf Blitzer #5. But you are feeling like making a statement. You are going to push 2 players off the pitch!
Objective
Push 2 players off the pitch.
Rules
- You must do it in 1 turn.
- Assume that all 2d (your favor) blocks will result in pushes. All 1d blocks and 2d blocks in opponent's favor will result as skulls.
- Assume Really Stupid (2+) succeeds, (4+) fails.
- Assume all other 1d6 action rolls fail.
- Don't sacrifice ball security! You cannot have an easy blitz to your ball carrier by the High Elf team at the end of your turn. If any blitz is possible, a high elf player who chooses to blitz your ball carrier must require at the least multiple 3+ dodges to reach the ball carrier, preferably a 2d block your favor.
- Assume all units are rookies
Rosters
[P] Phoenix Kings
| ||||||
#
|
Position
|
MV
|
STR
|
AGI
|
AV
|
Skills
|
1
|
Thrower
|
6
|
3
|
4
|
8
|
Pass, Safe Throw
|
2
| Catcher |
8
|
3
|
4
|
7
|
Catch
|
3
| Catcher |
8
|
3
|
4
|
7
|
Catch
|
4
|
Catcher
|
8
|
3
|
4
|
7
| Catch |
5
|
Blitzer
|
7
|
3
|
4
|
8
|
Block
|
6
|
Blitzer
|
7
|
3
|
4
|
8
|
Block
|
7
|
Thrower
|
6
|
3
|
4
|
8
|
Pass, Safe Throw
|
8
|
Lineman
|
6
|
3
|
4
|
8
| |
9
|
Lineman
|
6
|
3
|
4
|
8
| |
10
|
Lineman
|
6
|
3
|
4
|
8
| |
11
|
Lineman
|
6
|
3
|
4
|
8
| |
Ironcrag Decimators
| ||||||
#
|
Position
|
MV
|
STR
|
AGI
|
AV
|
Skills
|
1
|
Black Orc
|
4
|
4
|
2
|
9
| |
2
|
Black Orc
|
4
|
4
|
2
|
9
| |
3
|
Black Orc
|
4
|
4
|
2
|
9
| |
4
|
Blitzer
|
6
|
3
|
3
|
9
|
Block
|
5
|
Thrower
|
5
|
3
|
3
|
8
|
Pass, Sure Hands
|
7
|
Blitzer
|
6
|
3
|
3
|
9
|
Block
|
9
|
Troll
|
4
|
5
|
1
|
9
|
Loner, Always Hungry, Mighty Blow
Really Stupid, Regeneration, Throw Teammate |
10
|
Black Orc
|
4
|
4
|
2
|
9
| |
11
|
Blitzer
|
6
|
3
|
3
|
9
|
Block
|
12
|
Blitzer
|
6
|
3
|
3
|
9
|
Block
|
13
|
Blitzer
|
6
|
3
|
3
|
9
|
Block
|
Skip's Answer
Continue to Challenge #7
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