Terrors of Tarantino VS Graveyard Rats
Turn 8 Graveyard Rats' Turn. Graveyard Rats moving ball south to score. Click to zoom. |
Another angle of game. Click to zoom. |
Summary
Down at the Old World Football League, Gym-Bo, the coach of the Chaos Terrors of Tarantino, has created a monstrosity of a team. During the first half, the Necromantic Graveyard Rats were victim to 3 failed regen injuries and a knocked out werewolf. Killabruh, the necromantic coach, desperately GFI'd his ghoul on a break-away run as furthest as he could go with the ball, 10 spaces from the end-zone. With no werewolves, a wight and flesh golem out of commission, bystanders could see the will to fight being sucked out of the coach. That was until the end of Gym-Bo's turn... You're the necromantic coach. What did he see? And what's the best way to get it done?Goal
You tell me. :)
Rules
- You must do it in 1 turn.
- Assume that all 1d and 2d (your favor) blocks will result in pushes. All 2d blocks in opponent's favor will result as skulls.
- Ensure every 1d non-block action attempt is at most 3+ risk (i.e. passes, catches, hand-offs, dodges, all should be 2+ or 3+ for success). Assume successful rolls.
- Assume tentacle rolls are passed and that you can dodge out.
Rosters
Terrors
of Tarantino (Chaos)
|
||||||
#
|
Position
|
MV
|
STR
|
AGI
|
AV
|
Skills
|
1
|
Minotaur
|
5
|
6
|
2
|
8
|
Thick Skull, Mighty Blow, Horns, Frenzy, STR+,
Tentacles, Claw, Stand Firm, Break Tackle
|
2
|
Chaos Warrior
|
5
|
5
|
3
|
9
|
Block, Mighty Blow, STR+
|
4
|
Chaos Warrior
|
5
|
4
|
3
|
9
|
Mighty Blow, Block, Claw
|
6
|
Chaos Warrior
|
5
|
5
|
3
|
9
|
STR+, Guard, Block, Tentacles
|
7
|
Beastman
|
6
|
3
|
3
|
8
|
|
11
|
Beastman
|
6
|
3
|
3
|
8
|
Block, Piling On
|
12
|
Beastman
|
5
|
3
|
4
|
8
|
AGI+, Wrestle
|
14
|
Beastman
|
6
|
3
|
3
|
8
|
|
15
|
Beastman
|
6
|
3
|
4
|
8
|
AGI+
|
16
|
Beastman
|
6
|
3
|
3
|
8
|
|
Graveyard Rats
(Necromantic)
|
||||||
#
|
Position
|
MV
|
STR
|
AGI
|
AV
|
Skills
|
1
|
Flesh Golem
|
4
|
4
|
2
|
9
|
Regeneration, Stand Firm, Thick Skull,
Dodge, Block, Guard
|
2
|
Wight
|
6
|
3
|
3
|
8
|
Block, Regeneration, Guard, Mighty Blow
|
4
|
Zombie
|
3
|
3
|
2
|
8
|
Sneaky Git
|
7
|
Ghoul
|
7
|
3
|
3
|
7
|
Dodge, Block, Sure Hands, Side Step
|
8
|
Ghoul
|
7
|
3
|
3
|
7
|
Dodge, Block, Guard
|
12
|
Zombie
|
4
|
3
|
2
|
8
|
Wrestle
|
15
|
Zombie
|
4
|
3
|
2
|
8
|
Wrestle
|
16
|
Zombie
|
4
|
3
|
2
|
8
|
Skip's Answer
Continue to Challenge #4
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